DEFF

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DEFF

Age/Gender: 16, Male
Location: Canada Ontario
Job: Student, NG critic

Newgrounds Stats

Sign-Up Date:
11/6/06

Level: 14
Aura: Neutral

Rank: Scout
Blams: 94
Saves: 146
Rank #: 32,857

Whistle Status: Garbage

Exp. Points: 1,960 / 2,180
Exp. Rank #: 15,886
Voting Pow.: 5.59 votes

BBS Posts: 2,326 (2.04 per day)
Flash Reviews: 221
Music Reviews: 56
Trophies: 0
Stickers: 0

Latest Flash Reviews

221 Reviews | 57 w/ Responses

Score: 10
Nico-do 2nd - Kirbomix~

"Very well done!"

date: July 31, 2009

Very great voice syncronyzing and lyrics. Nearly perfect!

Oh and the visuals were good too. Wish there was more!

~ DEFF

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Score: 1
Awesome Center Redux

"Well, it wasn't as good as the original."

date: August 23, 2008

Some people say it in the reviews, some people are just stupid and are lemmings. This is becoming more and more unfair for other people submitting original flash. You already have everyones attention, votes, and such because of your more ORIGINAL stuff. When people have remade videos in the past, it's only funny if someone else does it. When you do it, you add the same things. Another thing that no one else is realizing, is the fact how much money egoraptor is getting from very few ideas, and ideas that are being repeated. Every time you submit something you just think of in seconds, sure it takes effort. But effort that you have already done. Stop fucking re-doing your old animations. If you re-do them, at least cram them inside one enormous cluster fuck of an animation that will keep you on the flash portal top 20 for months and months to come.

Stop fucking stealing other authors money for something you just re-did that was yours in the first place.

- DEFF

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Score: 10
intrusion

"Very very nice!!!!"

submission: intrusion
date: August 3, 2008

I LOVE this game!! Very nice graphics, love the rag doll, bosses, difficulty etc...

but, the game did lack a couple things...

Here's some major ones that bugged me.

[ DO NOT READ ON! SPOILER ALERT!! ]
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-------------------------------------
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The boxes, steel crates and other movable objects that you couldn't shoot through, the enemies could. In fact, the enemies could run right through a barrier and shoot at you while you tried to push it away from him making it seemingly impossible to kill enemies if there were too many.

The enemy machine guns (automatic weapns SMG etc) if you were to fight them on flat ground with nothing to hide behind, it would take a large chunk of your health.Because the enemy just rapidly shoots at you in all directions, you aren't a ninja or even that quick to dodge that many bullets normally costing you a life.
In other words, more active barriers would help game play quite some bit.

The Mobile Machine Gunner you get very close to the end of the game needs an EXIT command (or if i missed, a more noticeable note on how to exit the mechanism). I got seemingly lucky using it because i ended up getting to the end of the area where you need to walk through a tiny hole that only fits people, and i was stuck in the mech. Because i didn't know of how to exit, i looked around the field to find one last guy with a machine gun to destroy the rest of my mech... if he wasn't there i would be stuck forever.

When you fight the caterpillar guy who shoots a laser and uses a drill, maybe he is or isn't supposed to but he dies after the first 3 chunks and it still looks like he's quite alive. Either way, i would've ran out of ammunition but he just didn't look like he was dead.

I also had multiple disappointments in this game while i was playing it, like the fact that those helicopters were everywhere and took forever to kill, like one of the first bosses... that or a boss came OUT of a helicopter, like the crate boss that just shoots out unlimited people and charges at you... original, but just plain weird. The other disappointment was how boring the very last boss was. He had no variation on attacks, the ball shooter was easily avoided because they hit the platforms that are sticking out, and he also just took forever to kill using up around 100 grenade launcher shots and some other bullets i found lying around on me. The thing that the game missed (in my opinion) is grenades... just like in metal slug so you can lob one over an edge, have it bounce right to the enemy so that you can get easier multi kills (before you get grenade launcher or laser gun). The game having little story resemblance except you are progressing through the game to kill one boss at the end made little sense and could've done better with some boss music or a theme song to make the game catchy.

Not everything is bad though, because there are allot of things you did that no one else does anymore or at all. First of all, you made a game with basically all rag doll effects and is a shooter at the same time. You also based it around one of my favorite games, metal slug (unfair handicap against others but I'm not done). You made it to be more original because instead of shooting in 4 directions, it's all completely 360 degrees of shooting to hit all targets including the ones that are placed diagonally of you. The bosses, were very tough indeed and required a good strategy on how to kill them, very unique in attacks and had the fun keep going when they dropped enemies that you can have fun and just shoot off. The levels, scrolling background and tools to help you get by (like bounce plates, wires and switches) along with the cool weapons for different enemies and bosses all crammed in one game...

Hell, you gotta love this game. Mindless blood shed, bodies ricocheting off walls and such with explosions... typical award winning game and i hope you make a sequel or something to continue the endless entertainment.

Thank you for the fun and entertainment.

~ DEFF

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Latest Audio Reviews

56 Reviews | 31 w/ Responses

Score: 9
==(Distant Oceans)==

"Soothing."

date: March 23, 2008

It wasn't the ebst of your work, but it was very nice. Very calm, some of it sounded too much computer generated rather then actual music, oh well. The thing that bugged me a little is the fact that it sounds like it loops over and over. But, all in all, very calm, soothing, anything else that means to be relatively calm. Love your work.

~ DEFF

March 23, 2008

Author's Response:

Ya all is computer "generated" (haha I really don't like the word generated in that context- "made on a computer" makes it seem at least a little bit creative :P) - but it's still actual music! It's not like... false music or something :(

Thanks for the review!!

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Score: 10
==(Melting Snow)==

"Amazing!!"

submission: ==(Melting Snow)==
date: March 23, 2008

Very cool sounding, i liked the echo in the background the most because it gave that cold sounding echo in a cave or mountainous region etc etc... Hmm, It's a very good length, I think you put in an amazing amount of effort. Although i know very minimal of music, i still enjoy the sounds. Love your work, i will always continue to love it.

~ DEFF

March 23, 2008

Author's Response:

Aight so it's this deff boy again with his ambition of becoming my most beloved user ever ^_____^.

Thanks for the review! It's appreciated! :)

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Score: 9
Black Hearts ['06]

"Gotta love this shit."

submission: Black Hearts ['06]
date: February 19, 2008

Smooth, industrial beats. Title fits just about perfectly, good beat, clear sounds.... i don't have much else to say.... The thing that distracted me is the base. It might be my sub-woofer acting up but either way, i would've liked it better if the base was louder giving it that darker aura... Must be me. I can most definitely see you in some sort of music career or at least have some of your pieces of 'art' featured somewhere important.

~ DEFF

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